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Beatrice Pelagatti
Beatrice Pelagatti
Freelance Illustrator & Concept Art
Volta Mantovana, Italy


My experience started during 2013, after gaining a three years degree in Illustration (similar to bachelor) and my previous studies of fashion design during high school. I'm mainly producing interior illustrations and cover artworks for RPG publishers and illustrations for collectible card games since then. Some of my clients are Paizo Inc., Panini España, Kobold Press, Legendary Games, Jon Brazer Enterprises, Lost Sphere Publishing, Wayward Rouges, Wayfinder and others.
I've also worked as Lead Artist and Concept Artist for an indie TCG videogame (Fangold, Potato Killer Studios) for three years, learing to work in team.
I've been featured into Infected By Art in 2018.

I'm proficient in both traditional and digital drawing and painting, with particular attention and interest for human and animal figure.
My strengths are character/creature design, porps design, and everywhere I can use my passion for details to create artworks that tell a story.


AnatomyDigital PaintingPaintingCharacter DesignProp DesignCreature DesignVisual DevelopmentTraditional Art

Software proficiency



  • Freelance Artist at Studio Fenix for Panini España
    May 2020 - June 2021

    I created several illustrations for a product that will be released during September/October 2021. More info will be added.

  • Freelance Artist at Paizo Publishing
    June 2018 - Present

    I paint mainly characters and objects for Paizo products

  • Freelance Artist at Lost Sphere Publishing
    March 2019 - Present

    I've renewd my collaboration with this company, creating mainly character illustrations.

  • Freelance Artist/Colorist at Adventerra
    October 2018 - January 2019

    I colored a deck of 30 cards for a tabletop game for children, with the purpose to teach ecological/positive behavior.

  • Freelance Artist at Kobold Press
    March 2017 - Present

    I paint variety of characters, creatures and objects for the company

  • Concept Artist & illustrator at Potato Killer Studios
    December 2014 - September 2018

    I worked as Lead Artist and Concept Artist for "Fangold"(TCG) and "Land of Britain"(MMORPG). I also helped with some post-production painting for the interfaces and texture painting for 3D models.

  • Freelance Artist at Legenday Games
    United States of America
    April 2015 - Present

    I paint any kind of illustrations for this company: action-scenes illustrations, characters/creature illustrations, portraits and props illustrations.

  • Freelance Artist at Jon Brazer Enterprises
    September 2016 - Present

    I'm creating sci-fi characters for an upcomping project

  • Freelance Artist at Wayward Rogues Publishing
    United States of America
    March 2015 - Present

    I designed the four Iconic characters and the villain for an adventure set, my work is featured both as interior illustration and cover illustration

  • Freelance Artist at Wayfinder
    United States of America
    January 2014 - Present

    I volunteer as contributor artist for this magazine, releated to the Pathfinder word. Here i paint mainly characters/ creature illustrations. My work has been featured since issue 11#

  • Colorist at UFO - Un Fumetto Originale
    June 2014 - July 2015

    I was one of the colorists team member. We worked on all the six volumes and i was charged to supervise at the flat colors, paint shadow and light and final FX

  • Freelance Artist at Esimple Studios
    March 2015 - April 2015

    I collaborate with Esimple, drawing all the 2D illustrations (background and game parts) and the frames for the animations of some background, for a device game they produced for Ferrari

  • Freelance Artist at Lost Sphere Publishing
    United States of America
    August 2014 - September 2014

    I painted some character illustrations and a cover for this publishing house.

  • Freelance Artist at Studio Shadow
    November 2013 - May 2014

    Studio Shadow manages the art direction for "Chuubo's Marvelous Wish-Granting Engine", written by Jenna Moran and published by Eos Sama. I worked with them at the first handbook released, painting some characters illustrations and scene illustrations.